[haXe] my haxe game, finally ready
edA-qa mort-ora-y
eda-qa at disemia.com
Wed Aug 1 17:09:00 CEST 2007
So after all these months of questions and concerns I finally have a
releasable version of the game I've been doing. :)
http://disemia.com/palisaro/Palisaro.swf
Obviously there needs some work still on the graphics, and other small
points, but basically it works. Please let me know of any problems and
suggestions.
The full game is about 14K lines of haxe code with some external scripts
to help build/generate. About 50% of that is generic code, all the ui
widgets/math routines, and I'd be happy to provide that as a haxe
library if somebody is interested. Any questions on how something works
I'm also happy to answer.
Due to one remaining issue with speed (the seedfill algorithm) this
version is converted to AS3 and compiled with mxmlc.
--
edA-qa mort-ora-y
Idea Architect
http://disemia.com/
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