[haXe] SWHX OSX Universal
Edwin van Rijkom
lists at screenweaver.com
Thu Nov 2 00:12:06 CET 2006
Hi Lee,
I think Jonathan is right. Most likely, SWHX is loading Player version
8, where 9 is required. Upcoming SHWX 1.0.5 will have
swhx.Application.init extended with an optional integer argument that
indicates the minimal required version, so:
swhx.Application.init(9);
would have SWHX revert to downloading the plug-in the the applications
root folder, in case the plugin found in any of the systems default
folders is version 8 or lower.
Cheers,
Edwin
Jonathan Cooper wrote:
> This sounds like the problems I had. If you click on a different window and
> then immediately click on a button etc. does it work momentarily? If so you
> probably need to upgrade to Flash Player 9, download the Mozilla plugin and
> install it manually. You can put a copy into the app folder and rename it
> flashplayer bin as well.
> Hope this helps.
>
> JonC
>
>
> -----Original Message-----
> From: haxe-bounces at lists.motion-twin.com
> [mailto:haxe-bounces at lists.motion-twin.com] On Behalf Of Lee McColl
> Sylvester
> Sent: 01 November 2006 17:56
> To: The haXe compiler list
> Subject: [haXe] SWHX OSX Universal
>
> Hi list,
>
> I need to get SWHX working on OSX for a client, but so far, when my apps are
> run, the windows they are running in are not selectable and the flash does
> not react. I can minimize and close etc, but that's about it. Also, I can't
> run these apps using the SWHX stub, only through a neko command and the
> prompt. Is there something I'm doing wrong here? I'm afraid I'm not very Mac
> savvy.
>
> Regards,
> Lee
>
>
>
>
>
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