[haXe] Debugging in haXe
Lee McColl-Sylvester
lee.mccoll at lyons-group.co.uk
Mon Apr 24 10:51:47 CEST 2006
That's why I use Alcon :) Removes a need for the IDE when debugging a
running movie.
Lee
-----Original Message-----
From: haxe-bounces at lists.motion-twin.com
[mailto:haxe-bounces at lists.motion-twin.com] On Behalf Of Nicolas
Cannasse
Sent: 24 April 2006 09:17
To: The haXe compiler list
Subject: Re: [haXe] Debugging in haXe
> ah, are you talking about break points?
>
> if so, yeah, right now, there's no way to stop the player to do that
> unfortunately.
Yes, debugging haXe would only be possible if the haXe compiler could
output the SWD format. This way you could debug an haXe/Flash program
the same way you would debug a Flash/AS program : from the IDE.
Nicolas
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