[haXe] Debugging in haXe

John Grden neoriley at gmail.com
Mon Apr 24 04:53:12 CEST 2006


ah, are you talking about break points?

if so, yeah, right now, there's no way to stop the player to do that
unfortunately.

On 4/23/06, Michael Pliskin <pl at tepkom.ru> wrote:
>
> Hello John,
>
>
>   Thanks for the suggestion to use _global.tt() even without XRay console,
> never thought of that, can be really useful. But any thoughts how to do
> step-by-step, debug in haXe terms (not in flash ones) etc - I guess there is
> nothing like 'out of the box' solution yet, but any ideas what else to
> try/where to start? Of course, there is no ultimate tool yet, so I am just
> trying to grab some knowledge around...
>
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